7/15/2023 0 Comments Daemon x machina mechsIt hits like a truck and if you’re slow on the uptake it can be quite a slog to go through. The one boss you fight in this game is also really cool, though not without its challenges. These feel good to swap between, and the ability to purge weapons that are either out of ammo or simply unneeded anymore gives this game a good bit of mecha flair. In the demo you only get one shoulder and auxillary weapon, unfortunately, and as for weapons since you use what I assume are starter weapons you’re missing out on a lot of weapon classes, too. You get four slots for weapons, as well as one shoulder weapon which is its own class and one more auxillary equipment slot. ![]() This isn’t weighty for the sake of weightiness either, as it enforces a certain discipline when it comes to more important encounters creating a very battle when you get the hang of it. The game circumvents the Nintendo Switch’s lack of precision aiming by having a lock-on reticle such that as long as the enemy is within the range, your guns will track the target automatically.Ĭombat in Daemon X can feel very jarring if you’re not familiar with the Armored Core series, as the mechs tend to behave like weighty machines and are less mash-friendly than games like Gundam Breaker. The starting mech they give you is a little to the slow side, but one assumes it has more to do with them teaching you important things like lock-on. Moving around in Daemon X feels great, but some grinding may be required to fine tune your experience. Compared to Anthem which makes you play a whole mission before you’re allowed any kind of agency with your character, I’d say Daemon X has a better understanding of why you’re here. I should note that after a few minutes in the character creator (which has my favorite new feature, the ability to horizontally flip hairstyles), the game lets you look at your mech in the hangar and get to customizing it. As someone who only briefly played a demo of Armored Core the controls took some getting used to, and learning the “rules” of how you’re supposed to play Daemon X also takes some time. You’re free to learn how to control your mech your own way, which is a nice feeling. The demo itself consists of a handful of missions, with no real tutorial mission to speak of in the hand-holding sense. Unlike more recent games that try to go for the gritty, real tone, Daemon X has opted for a stylized color palette, and it’s all the better for it. While the mechs have a very Armored Core feel to them, the color of everything from the world to its inhabitants has this much more saturated feel to it. If you saw the trailer the first thing you’ll realize is that this game has a very distinct look about it. ![]() ![]() Daemon X Machina was a surprise announcement at last year’s E3, a mecha action game by Armored Core producer Kenichiro Tsukuda. Remember the old words: “I dig giant robots, you dig giant robots, we dig giant robots.
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